Unreal start for spring class

Since i had a slight headstart on the other tutorial granted i didnt get far i was already familiar with making and saving projects and levels and navigating the ui ive been breezing past the initial lessons








the documentation which will be handy to look up stuff



nothing too complicated just going through motions



By pressing end it drops the model to the first surface which is pretty nice.




messing with different landscape tools






Now on to my version of the island. tried to make it close to the tutorial.






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