Just in case this becomes useful for my class next semester doing the unity 2018 fundamentals on plural sight Basically grasping the initial UI then making a main scene. Made the scene turn green when running to avoid messing up changes when running the game This is cool, with an object selected if you click on it on hierarchy the press f it frames it which is nice. then messing with some things to round off this module like applying a override so all the cubes match.