Posts

Showing posts from February, 2019

3/1/2019 project done

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Also i did have the project in an executable file and working on unity

2/20/2019

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This is what i initially go to to make the final door open from the switches but i gotta redo it according to some online sources but atleast i got the switches to wok by themselves I also figured out how to make lights and propleers stick to sub but still figuring out how to make them spin

2/15/2019

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Just the same thing i worked on the other day. I think ill be able to add the animation value to the lantern.

2/14/2019

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What effectively got so far.

2/12/2019 in class

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Got the sub fixed then figured out how to align it to the original flying pawn.

2/12/2019

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colored and re imported my submarine. but half of it is transparent and im not sure why Added fish particles which really liven up the scene.

2/9/2018

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Not gonna lie the creative engine is sputtering a bit. but added the fog from i think the reef kit to help make an underwater feel then adding some triggers. also added some bubbles for the sub.

2/6/2019

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Got most of the buildings done and some foliage.

2/5/2019

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Pretty much done with most of the structures need to move on to plants

2/5/2019

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I think ill just focus on filling the level with buildings and plants Figured out how to make the switches using a lamp and teleporter pad

2/3/2018

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2/2/2019

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Sub is pretty much done modeling wise tried importing it but didnt turn out well Start making all the canyon walls re imported the sub and it turned out a bit better.